According to verified reports from GamesIndustry.biz, legendary Dragon Quest creator Yuji Horii released an interactive police interrogation detective game on October 12, 2026, which he developed in roughly thirty minutes by leveraging prompt-driven artificial intelligence systems without writing manual code. Horii published the text-driven mystery game directly via X, urging curious players not to trigger automated boost mechanics while testing the system. In the narrative prototype, players interrogate a 72-year-old former safe locksmith named Komiya who stands accused of a high-profile pawnshop vault break-in. Investigators face a strict countdown before the suspect's defense attorney arrives at 11:00 PM, balancing interrogation stress metrics against an agitation ceiling where reaching 100 points triggers permanent silence. Horii compared the rapid solo pipeline to his landmark 1983 release The Portopia Serial Murder Case, underscoring how modern toolchains allow solo creators to produce functional narrative prototypes without technical engineering teams. This shift mirrors broader industry movements like the [Epic Games Disney Game Delayed: AI-First Shift [Confirmed]](/news/epic-games-disney-ai-first-delay), signaling that legacy design leaders are actively integrating machine generation into commercial production pipelines.