Warhammer 40,000: Boltgun 2 developer Auroch Digital announced it is laying off approximately 25 percent of its workforce as part of an emergency studio restructuring, according to verified reports from Rock Paper Shotgun following now-deleted social statements. The Bristol-based developer released boomer-shooter sequel Warhammer 40,000: Boltgun 2 and had been finalizing the launch pipeline for spin-off Warhammer Survivors scheduled for November. In an unusual turn of events, official statements posted across Twitter and LinkedIn detailing the headcount cuts were quietly scrubbed from public view hours after publication, sparking confusion across the gaming sector. Industry analysts observe that sudden post deletions often signal ongoing severance negotiations, publisher interventions, or sudden corporate reorganization clauses under parent company Sumo Group. This workforce reduction echoes broader industry contraction trends seen across major studios, contrasting sharply with long-term portfolio expansions like [GTA 6 Gameplay: Rockstar Confirms Open Mission Design [Confirmed]](/news/gta-6-gameplay-rockstar-statement-confirmed). For players, Auroch Digital's downsizing creates immediate uncertainty surrounding promised day-one optimization patches, weapon recoil tuning, and cross-platform multiplayer stability. With nearly a quarter of core talent departing, existing design leads must scramble to manage pending server infrastructure alongside community support commitments.