RuneScape: Dragonwilds developer Jagex has officially confirmed that the newly launched open-world survival crafting title will receive three classic franchise skills—Prayer, Hunter, and Slayer—expanding character development pathways and wilderness progression for players worldwide throughout upcoming 2026 content roadmap updates. According to verified reports from Game Rant, Jagex designed Dragonwilds to blend traditional RuneScape progression mechanics with high-stakes survival crafting, base fortification, and environmental exploration. While the base release established foundational gathering and combat loops, community feedback highlighted an appetite for iconic heritage disciplines. Prayer will grant divine defensive protections and stat enhancements, Hunter enables players to track rare wilderness creatures for survival crafting reagents, and Slayer introduces assigned monster bounties that unlock specialized combat loot. Similar to live-service overhauls tracked in [STALKER 2 Update 2.1 Patch Notes: A-Life Fixes [Confirmed]](/news/stalker-2-update-2-1-patch-notes-593), these planned additions demonstrate Jagex's commitment to persistent world evolution. Developers noted that these systems will not simply replicate Old School RuneScape or RuneScape 3 mechanics; instead, each skill is rebuilt from the ground up to support wilderness base survival, cooperative monster raids, and dangerous expedition zones across the sprawling Dragonwilds frontier.