Gunner, HEAT, PC! developer Radian Simulations officially initiated an aggressive crackdown against unverified, vibe-coded third-party mods, targeting low-effort algorithmic scripts that distort historical vehicle ballistics, component damage modules, and Cold War tactical simulation fidelity. According to verified reports from DualShockers, the indie studio declared war on community-generated asset slop to maintain realistic tank combat without the broken physics prevalent in competing titles. Originally positioned as a grounded single-player alternative to War Thunder, GHPC focuses on meticulous fire-control systems, sabot flight dynamics, and spall modeling. Radian discovered that automated mod scripts were bypassing internal vehicle validation, injecting broken hitboxes and skewed armor penetrations that compromised player campaigns. The development team emphasized that while authentic modding remains a core ambition for the simulator's long-term roadmap, algorithmic low-fidelity additions degrade overall performance and weapon balance. Much like the design challenges documented in the [FragPunk Farlands [Confirmed]: New PvPvE Mode Release Date](/news/fragpunk-farlands-pvpve-mode-november-5) deployment, sustaining technical balance requires strict baseline enforcement. Radian confirmed that future custom content must pass rigorous telemetry checks to ensure authentic armor values before community integration.