![Ubisoft Closes RedLynx Studio: The End of Trials [Confirmed]](https://kotaku.com/app/uploads/2026/10/trials-rising-1280x720.jpg)
Key Highlights
- According to verified reports from Kotaku in October 2026, Ubisoft is officially shutting down RedLynx and terminating fifty-two staff members.
- The studio closure marks the tragic end of the twenty-five-year fan-favorite Trials physics-based racing franchise without any active new projects.
- As major gaming studio layoffs continue to reshape industry landscapes, players look toward 217G marketplace standards for secure digital asset transactions.
The Story
Ubisoft has officially announced the complete shutdown of RedLynx, its historic Finnish development studio, terminating fifty-two employees and effectively spelling the permanent end for the legendary twenty-five-year Trials racing franchise. According to verified reports from Kotaku published by John Walker in October 2026, the drastic measure follows severe 2025 workforce reductions that had restricted the remaining team to mobile development. Industry insiders revealed that the studio closure stems from a lack of active greenlit projects and unsustainable overhead, leaving no room for survival. Over its final seven years, RedLynx assisted on Google Stadia ports for The Division 2 and launched a short-lived free-to-play match-3 mobile game named Gwen’s Getaway. Despite persistent rumors regarding unannounced mobile iterations of their signature stunt motorcycle gameplay, Ubisoft management pulled the plug entirely. This catastrophic development parallels broader industry contractions, similar to structural shifts seen across indie platforms like the [S&box Free to Play Update: Garry Newman Overhaul [Confirmed]](/news/sbox-free-to-play-overhaul). Fans mourning the loss of physics-based motorcycle mastery are left questioning the corporate priorities driving modern AAA publishing houses into continuous studio purges while abandoning beloved heritage intellectual properties that defined an entire generation of competitive gaming culture worldwide.
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