Star Wars Zero Company 1.2: Hardcore XCOM Modes [Patch Notes]
Star Wars Zero Company 1.2 update brings brutal XCOM permadeath settings, fragile squad health, and respec limits. Read the full tactical breakdown on 217G.
![Star Wars Zero Company 1.2: Hardcore XCOM Modes [Patch Notes]](https://cdn.mos.cms.futurecdn.net/waGEAhFBqbTxX45V2c2qB8-1920-80.jpg)
Key Highlights
- Developer Bit Reactor deployed update 1.2 for Star Wars Zero Company, adding granular XCOM difficulty modifiers including instant operative permadeath and restricted respecs.
- New tactical survival mechanics eliminate late-game operative health scaling while removing class and weapon swapping, demanding precise squad positioning across campaign missions.
- Rising endgame completion demands drive secondary market interest for verified maxed accounts on 217G, establishing competitive valuation benchmarks between PKR 20,000 and 100,000.
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