Ghost of Yotei developer Sucker Punch Productions has officially laid off 26 employees from its roughly 200-person studio following shifts in project scope and broader market challenges, according to verified reports cited by IGN Articles alongside reporting from Aftermath. An internal email sent out by studio leadership explained that team requirements were recalibrated to fit the scale of their next major project, resulting in approximately 13 percent of the staff losing their roles. Sucker Punch, celebrated for the critically acclaimed Ghost of Tsushima and its successor Ghost of Yotei, recently rolled out updates and editions on PlayStation 5 before facing these cutbacks. Studio heads plan to host an all-hands strategy session next week to outline upcoming production phases. This restructuring mirrors industry-wide realignments across AAA developers, reminiscent of strategic production pivots seen with the [Silent Hill 1 Remake: Bloober Targets 2027 Launch [Report]](/news/silent-hill-1-remake-release-cast). Sucker Punch affirmed that ongoing support for current releases remains stable despite workforce reductions.